Hotel Dusk: Room 215 - DS/DSi

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Viewed: 2D Static screen Genre:
Adventure: Graphic
Media: Cartridge Arcade origin:No
Developer: Cing Soft. Co.: Nintendo
Publishers: Nintendo (US/GB)
Released: 13 Apr 2007 (GB)
2006 (US)
Ratings: PEGI 12+, ESRB Teen 13+ (T)
Accessories: Rumble Pak compatible

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Summary

The old 'point and click' genre's been getting something of a renaissance thanks to the DS. Between Capcom's Phoenix Wright titles and Cing's previous effort, Trace Memory, things have been looking up for the interactive novel.

Hotel Dusk: Room 215 from Nintendo is another title to use the DS's touch screen functionality to draw gamers into a mystery. And lets face it, who hasn't wanted to wander through a Philip Marlowe novel at one time or another?

The year is 1979. You don the trenchcoat of Kyle Hyde, a former cop who hung up his badge and moved on to pastures new. More specifically, he's become a travelling salesman with a side gig in freelance sleuthing. When he calls in at the mysterious Hotel Dusk, a veritable web of mystery reveals itself. Before long he's dallying with eye-patch-wearing old women, mute girls and figures from his past, all the while staying in a room that grants wishes: Room 215.

Making the most of the DS touch screen, Hotel Dusk is played with the console held open like a book. Players use the stylus to navigate an open environment with the touch screen while the main screen shows the action in a stylised 3D view.

Artwork

Hotel Dusk: Room 215 - DS/DSi Artwork

Hotel Dusk: Room 215 - DS/DSi Artwork