Massive Assault, by Wargaming.net, was a turn-based science fiction strategy game. Its simplistic, hex-based gameplay garnered praise in many quarters, as the finely balanced tactical gameplay meant the solutions to its stages were almost puzzle-like in the way they asked you to think. Neat 3D graphics made the game an even tidier package.
Domination is the next thing to come from Wargaming.net, and its published by Dreamcatcher. Once again the game centres on the conflict, on planets far away, between the Free Nations Union and the Phantom League. After the last game, Phantom League are almost defeated but develops a lethal weapon in laboratories and makes a last ditch attack. Caught napping, the F.N.U. must develop technology and retaliate. Like Massive Assault, Domination is pitched as being a deceptively simple strategic game with very attractive 3D graphics. The game features land, sea and air battles, and the gameplay has been further developed to give the player an even more challenging and nuanced game. Choosing either the Free Nations Union or the nefarious Phantom League, the player must recruit, train, and develop new technologies to crush their opponent. Like its predecessor, Domination has the political aspect of the Secret Allies concept. It also gratifies the senses with vividly animated unit movement, firing and explosions. The five different single player modes include more than 20 Scenarios, as well as Campaign, World War, Assault and Career modes. Naturally, the game has a multiplayer mode to challenge your friends and enemies on and, as the game is turn-based, there is the possibility to play it hotseat style on one PC or across the internet or a LAN. The highly anticipated sequel to the critically acclaimed and very popular Massive Assault is here.