Warfare is a real-time global war simulator with real material and it's devoted to a conflict in the Near East.
There are two campaigns, one for the USA, the other for Saudi Arabia. The main goal of the first campaign is taking full control of the region; the second one is coming to power in Saudi Arabia and achieving the withdrawal of all American troops.
When playing for the Americans player will get a more or less linear campaign with a significantly simplified strategic part. In the beginning the player is a lieutenant of the American army getting surrounded on a patrol mission, his goal is breaking out; after achieving this, a plot branch begins leading the player to become a colonel, as well as moving all American bases out of Saudi Arabia and concentrating them in Iraq (capturing it along the way). During plot development the Americans will receive reinforcements from the States in predetermined plot locations.
When playing for the Arabs, the player will start off as a simple field commander with a small squad increasing in size over time. According to the plot, after a few missions his ties with the central command (the Taliban) will break.