Battlefield 4 Will Run at 60fps on Next-Gen

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Topic started: Thu, 22 Aug 2013 09:54
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ergo
Anonymous
Thu, 22 Aug 2013 09:54
What I find amazing is that Spong downplays a massive gameplay improvement, in favor of destructible environments, something that has been of dubious value since the PS2 days.

(Check that: I'm not amazed, since like most game journos, Spong has no conception that improved frame rate *improves gameplay*--it isn't merely an issue of "smoother", it's an issue of having twice as many chances, per second, to make a change in the game world, i.e. *interacting with the game* which is generally the point.)
realvictory
Joined 9 Nov 2005
634 comments
Thu, 22 Aug 2013 12:18
If all aspects of the game are at 60fps, then that's true.

But it is one thing to render at 60fps, and another to update physics, logic, AI, network data, etc, all at 60fps.

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