Ah. It does play GB/GBC games. That just made my day. I figured there wasn't a reason for it not to do so. At E3, some people said it was a voltage/space/screen issue and I figured that was completely bull as there are a few GBA games that wouldn't work without the presence of the GBC chip, as they access that. One of the first things, I intend to do when I get mine, is take a picture of it with the old school Game Genie attached to a Game Boy Camera sticking out of it. hehehe. Then, I'm gonna do what is a bit of a tradition with GB Family systems: Play through The Legend of Zelda 4: Link's Awakening on it.
This means I can still use my SongPro on it, as well as some of the patently weird other devices like Nanoloop, Little Pocket DJ, Robopon with it's weird built in IR port, and more.
Some games are gonna look really.. interesting on that thing.. like Mickey's Racing Adventure, Shantae, Wayforward Technology's Xtreme Sports, Toki Tori, Magi-Nation, etc. I think I'll play through Wario Land 1 with it.
I was playing some GB roms on the Game Boy Movie Player in prep for having to buckle down and get a flash card to play my old favorite GB/GBC games. Needless to say, I wasn't really looking forward to having to use an illegitimate way to play when I have perfectly legit, bought and paid for copies. The fact that it can play GB/GBC games is just.. so damn good. That said, I can't wait for the better screen. The old GB games before the GBC hit had enormous amounts of detail in them.. games like Wario Land, Kirby's Dream Land 2, Link's Awakening, Donkey Kong Land, Donkey Kong 1994, and others.. just blow away the Game Gear and Lynx in terms of detail. Those units used color instead of detail to differentiate parts of the games.
This also means that tons of hack apps and such will still work on the GBMicro. Ah, good stuff.
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