They could've at least had someone update the graphics, and release a windows version! It's one thing to offer a free game, it's another to have a download that not everyone's already got on their hard-drive!!
How could anyone possibly prefer a Spectrum version of a game to the Commodore 64 version?
MADNESS!
because SPECCY was tousand times more fun than C64. :-P
Dude you're a crack smoking whore. There is no way on this earth that the Speccy (Timex, whatever you called it in your locale) was better than the C64. The colour clash and s**tty audio is evidence enough, never mind the aforementioned cruddy keyboard and need for interface card for a joystick.
Sure the Speccy was a major force in the push to get gaming (and coding!) into the home, but s**t man, it doesn't touch the power of the C64.
Speccy sucked at colours, but it seemed miles higher res (I can't be arsed to Google for the specs). And, yes, C64 was clourful; in a brownish, light-blue kind of way.
The Speccy vs. C64 war was never about tech specs. It was just a well established fact that all the cool kids had Spectrums and C64 owners were smelly and had no friends.
Speccy sucked at colours, but it seemed miles higher res (I can't be arsed to Google for the specs).
The C64 could do hires, but it sucked in terms of colours - just like the Speccy.
It acheived it's "colourful-ness" by doubling up two horizontal pixels, giving 4 combinations in a block. This means that "hi-colour" mode was half the horizontal resolution. Then, of course, it had real sprites that didn't interfere with the background (COLOUR CLASH!)
And, yes, C64 was clourful; in a brownish, light-blue kind of way.
The C64's palette was, erm, crap at best. I remember thinking how un-Ferrari Red the car looked in Outrun.
C64 "red" was a kind of wishy-washy cerise/pink - unless you placed it next to vomit green on the upper left quadrant of the screen ;)
TBH, my old Atari 400 was more colourful, due to its 256 colour palette.
By the end of the C64's life, coders were coming up with some smart tricks. My fave was colour swapping ever frame to create colour mixes. Also, to soften those blocky colour pixels, they'd place a single-colour, hi-res sprite over the top of a colour one to give it a sharp, cartoon-like outline. V nice.
Plus, Speccy R-Type shat on the C64's ;-)
I'll take your word on that - I don't recall playing either.
The Speccy vs. C64 war was never about tech specs. It was just a well established fact that all the cool kids had Spectrums and C64 owners were smelly and had no friends.
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Oi basturd! (sic) I do nor ever have smelled, and my friends will attest to that. Now f**k off!!!
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