I'm certain that attempting to shoehorn tolerance propaganda into videogames will work about as well as those "very special episodes" of my favorite sitcoms that I always dreaded when I was growing up. Clumsy, awkward, and not very entertaining. More importantly, from an industry point of view, riskier, and almost certainly less profitable.
As far as the dearth of female protagonists go, I think part of this can attributed to female consumers' interests...the females I know who play videogames don't play story-driven, AAA titles with predetermined protagonists. They play Farmville, Candy Crush Saga, and other "casual" type games or games which don't have fixed protagonists, like RPGs and music driven games. So why cater to an audience that isn't looking for what you're selling in the first place?
This is in direct contrast to the movie industry, where you can't get a movie made without shoehorning a love story in there to put X chromosomes in seats, oftentimes to the detriment of the movie. And (white) female protagonists appear to actually dominate a certain genre of films targeting Young Adults (presumably because they're based on books, and apparently girls read...is this a stereotype we need to combat?). Would making the mute protagonist of Call of Duty:Ghosts a female have raised its appeal to female consumers? I kinda doubt it myself. Though now that most of the checks have been cashed, they could pull a J.K Rowling and claim that he was gay or even transgender the whole time. Possibly blowing the minds of a few intolerant tween boys, which might be the most positive result you could expect from this speech.
Telling other people to take risks with their money and their creativity to serve your agenda doesn't impress me. I truly believe that intolerance will die on the vine within decades, and I think it will happen because young people will discover on their own the truth , and will view the ignorance and the intolerance it breeds as just silly, and its consequences as embarrassing and tragic. But attempting this kind of social engineering through videogames isn't something I believe can or will be done skillfully enough to be effective.
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I'm certain that attempting to shoehorn tolerance propaganda into videogames will work about as well as those "very special episodes" of my favorite sitcoms that I always dreaded when I was growing up. Clumsy, awkward, and not very entertaining. More importantly, from an industry point of view, riskier, and almost certainly less profitable.
As far as the dearth of female protagonists go, I think part of this can attributed to female consumers' interests...the females I know who play videogames don't play story-driven, AAA titles with predetermined protagonists. They play Farmville, Candy Crush Saga, and other "casual" type games or games which don't have fixed protagonists, like RPGs and music driven games. So why cater to an audience that isn't looking for what you're selling in the first place?
This is in direct contrast to the movie industry, where you can't get a movie made without shoehorning a love story in there to put X chromosomes in seats, oftentimes to the detriment of the movie. And (white) female protagonists appear to actually dominate a certain genre of films targeting Young Adults (presumably because they're based on books, and apparently girls read...is this a stereotype we need to combat?). Would making the mute protagonist of Call of Duty:Ghosts a female have raised its appeal to female consumers? I kinda doubt it myself. Though now that most of the checks have been cashed, they could pull a J.K Rowling and claim that he was gay or even transgender the whole time. Possibly blowing the minds of a few intolerant tween boys, which might be the most positive result you could expect from this speech.
Telling other people to take risks with their money and their creativity to serve your agenda doesn't impress me. I truly believe that intolerance will die on the vine within decades, and I think it will happen because young people will discover on their own the truth , and will view the ignorance and the intolerance it breeds as just silly, and its consequences as embarrassing and tragic. But attempting this kind of social engineering through videogames isn't something I believe can or will be done skillfully enough to be effective.